Apocrypha Adventure Card Game: Box One – The World (2017)

ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 12
Spieleranzahl:
1 - 6
ag.gameitem.publisher:
Lone Shark Games
Spiel-Designer:
Paul Peterson,
Keith Richmond,
Gaby Weidling,
Elisa Teague,
Mike Selinker,
Aviva Schecterson,
Chad Brown,
Tanis O'Connor,
Liz Spain
Künstler:
Richard Burgess,
Lee Pfenninger,
Eddie Smith,
Natalie Bernard,
James Starr-King,
Matt Stewart,
Grzegorz Pedrycz,
Alex Drummond,
Alexander Gustafson,
Jacob Atienza,
Liz Spain,
Nate Abell,
Daniel Alekow,
Tawny Fritz,
Skylar Woodies,
Mike Vaillancourt,
Kristen Plescow,
Oscar Cafaro,
Elisa Teague,
Alex Thomas,
Serg Souleiman,
Pete Venters,
Bruce Brenneise,
Daria Rashevskaya,
James Mosingo,
Ferenc Nothof,
Pixoloid Studios,
Ed Mattinian,
Paul Canavan,
David Demaret,
Echo Chernik,
J.R. Barker,
David Metzger,
Elliot Whiting,
Kate Laird,
Luis Gama,
Jettila Lewis,
Nicholas Kay,
Kathryn Steele,
Jack Baker,
Gaspar Gombos,
Jorge Ramos,
Nate Taylor (II),
Miroslav Petrov,
Ned Rogers,
Priscilla Kim,
Carl Ellis,
Grant Griffin,
Luke Green (II),
Ernanda Souza,
Mark Molnar,
Joshua Newton,
Brandon Perlow,
Shane Tyree,
Nikolay Yeliseyev,
Dhaniels Castillo,
Ramon Puasa, Jr.,
Jonny Hinkle (II),
Julio Bencid,
Len Peralta,
Stéphane Richard
Mechaniken:
Cooperative Game,
Deck, Bag, and Pool Building,
Role Playing,
Variable Player Powers,
Dice Rolling,
Scenario / Mission / Campaign Game,
Hand Management
Beschreibung
The Apocrypha Adventure Card Game allows you to play it as a cooperative card game, or with a game master as a role playing game. The world is on the brink of an apocalypse, set in motion by monsters only your characters can see. Gameplay is story-based, and features deck construction and character growth. Over time, characters will unlock repressed memory fragments that will add new powers. Each mission has a unique setup and goal, which often involves hunting down a true threat hiding among the cards at the nexuses that characters investigate.
The base game, called The World, comes with 584 cards, 20 six-sided dice, 1 rulebook, 1 storybook, 30 dividers, and 10 character stand-up tokens; The World contains the starting chapter of Candlepoint, Wisconsin, and also the Skinwalkers chapter. Eight more chapters appear in two expansions, The Flesh and The Devil, as well as the bonus chapter The Book of the Hybrids.
The Apocrypha Adventure Card Game allows you to play it as a cooperative card game, or with a game master as a role playing game. The world is on the brink of an apocalypse, set in motion by monsters only your characters can see. Gameplay is story-based, and features deck construction and character growth. Over time, characters will unlock repressed memory fragments that will add new powers. Each mission has a unique setup and goal, which often involves hunting down a true threat hiding among the cards at the nexuses that characters investigate.
The base game, called The World, comes with 584 cards, 20 six-sided dice, 1 rulebook, 1 storybook, 30 dividers, and 10 character stand-up tokens; The World contains the starting chapter of Candlepoint, Wisconsin, and also the Skinwalkers chapter. Eight more chapters appear in two expansions, The Flesh and The Devil, as well as the bonus chapter The Book of the Hybrids.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 03:08:32.003